Grading Scheme :: ECE 445 - Senior Design Laboratory

Grading Scheme

 

The grading scheme for the course, as well as links to specific requirements for each assignment/deliverable and evaluation sheets, are given in the table below. Due dates for each assignment/deliverable can be found on the course Calendar. Please note:

Below is the points breakdown for all assignments/deliverables for the course, sorted chronologically:

Item Team / Individual Score Points Evaluation Sheet**
Project Selection Form Individual 5 None
Lab Notebook Individual 50 PDF
Weekly TA Meetings Team N/A None
Weekly Team Update Meeting Team 3/session None
Team Contract Team 5  
Project Proposal Team 25 PDF
PCB Design Exercise Individual 10 PDF
Soldering Exercise Individual 10 PDF
Design Document
Requirements and Verification
Team 40 PDF
Individual Progress Report Individual 25 PDF
Mock Demo Individual 5 None
Final Demo * Team 150 PDF
Final Presentation * Individual 50 PDF
Final Report: Technical Team 30 PDF
Final Report: English/Format Team 20 PDF
Peer Reviews (2 total) Individual 40 (total) None
Teamwork & Participation Individual 20 None

* Grades for these will be the average of the TA and Instructor grades; peer review grades will be used to provide feedback.
** Evaluation Sheets are subject to minor changes.

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.