Requirements and Verification

Description

Requirements: Requirements provide a technical definition of what each and every block in your system block diagram must be able to do. Each module in your system's block diagram should be associated with a set of requirements. If all requirements have been met for every module, you should have a fully functioning project. A good set of requirements should meet the following criteria.

Verification: Verifications are a set of procedures that you will use to verify that a requirement has been met. Every requirement should have a verification procedure associated with it. Good verification procedures will meet the following criteria.

Remember, a good R&V table should function like a debugging checklist.

Points Summary: At the time of demo, 50 points will be defined by the R&V table for your project. It is up to you to define how important each requirement is and how many points it will be worth. If your project is not fully functioning at the time of demo, these points will define how you will earn partial credit. If you do not provide a points summary or define one poorly (e.g., by giving too many points to a trivial requirement) the course staff reserve the right to define the points for your requirements without your input. The point summary should be organized as a table separate from the R&V table where the points are distributed across each functional block in your block diagram. Meeting the requirements for that block will then represent earning those points. If desired, you may define how many points each individual requirement is worth but this is not required.

This point allocation should initially be proposed by the students themselves with TA approval and finally instructor approval at DR. This point allocation must be printed and brought to the demo at the end of the semester. Changes must be approved by the instructor. Here is an example.

Examples

You can view example R&V tables in the sample Design Review documents: Good Sample DR and a Poor Sample DR. It is also helpful to examine the points summary example and a good example R&V table as it was presented in a final report.

A note about formatting: Requirements and Verification are best organized into a table and organized by functional block. If each module of your project has several requirements, you may want to create an R&V table for each block separately. Each row of your R&V table should have one requirement (in one column) and the corresponding verification procedure (in another column).

Submission and Deadlines

Requirements and Verification will be included in your Project Proposal, Design Review Document and you will receive feedback and suggestions for improvement. Changes to your R&V table made after design review must be approved by your TA. Changes made after Mock Demo will not be approved with the exception of extreme circumstances.

Unapproved changes to the R&V table that are presented at the Final Demo may be penalized up to 50 points (the total associated with R&V).

An Engineering Solution to Auto Chess Set

Yicheng Sun, Bincheng Wang, Bingqi Yang, Anbang Ye

Featured Project

# Problem

We are magic engineers. We found the Muggle world too boring! The wizard chess in *Harry Potter* where players move their pieces by vocal command, pieces move and attacks with cool sound effects, and pieces explode when they die must be a lot more fun! Those interesting properties have made wizard chess a favorite among fans of *Harry Potter* in the muggle world. *Harry Potter* fans and chess lovers would like to have a wizard chess set for its collection value and to bring a wonderful experience playing chess.

# Solution Overview

We will implement a chess set analog to the *Wizard's Chess* in *Harry Potter*, where chess pieces are controlled by voice and can move by themselves. Our system consist of an electronic controller, chess pieces and a chessboard with mechanics to move chesspieces.

# Solution Components

## Chessboard and pieces

Our system contains a two-axis Cartesian robot hidden inside the chessboard. It picks up chess pieces with a magnet to move them around. It will move away any blocking pieces when making a move and put them back later.

## Voice input

The voice input consists of an microphone. It accepts voice signals from players and send it to the control.

## Control

We control the mechannical system, track game states and process voice signals with a Raspberry Pi board. The board will be connected to Baidu Cloud voice service to process voice signal. It interprets voice input to generate player moves or use algorithms to make moves. Then it generate signals to control the robot system to move pieces.

# Criterion for Success

Our product should be able to complete chess games repeatedly with 0, 1 or 2 players without the need to move pieces manually. The system accept and interpret vocal commands correctly. The robot can accurately approach a piece and move it to desired location according to the command. It should move other pieces away to make path for a move.