Lectures :: ECE 445 - Senior Design Laboratory


Fall 2022 Lecture Material:


Pre-Lecture #1:

(before the first lecture)



Brainstorming and Ideation

  • Brainstorming and Ideation slides (pptx)
  • Videos (watch before coming to class)



Lecture #1:

(August 22th)



Getting Started

  • Welcome and Course Overview (pptx)
  • Writing Center (pptx)
  • Pitches
    • Photo-irradiation of Glioblastoma (emilyjs@illinois.edu) (link)
    • STRE&M: Automated Urinanalysis (rom2@illinois.edu) (link)
    • DoubleVision Teaching Fundoscope (ahojati@illoinois.edu) (link)
    • Lens Controller for Biomedical Cameras by Viktor Gruev (vgruev@illinois.edu)
  • Request for Approval (link)



Pre-Lecture #2:

(before the second lecture)



Beyond Ideation



Lecture #2:

( August 29th)



Moving Forward

  • Introduction (link)
  • Communication Tips (link)
  • Intellectual property (link)
  • Pitches
    • Computer Vision for Collecting Crop Phenotyping Data by John Hart (jmhart3@illinois.edu) (link)
    • Bioprinting Conversion Platform by Nathan Chung (nychung2@illinois.edu) (link)
    • SCUBA Nitrox Labeler by Stasiu Chyszewski (Stasiuc2@illoinois.edu) (link)
    • Autonomous Sailboat by Arne Fliflet (afliflet@illinois.edu) (link)
  • Senior Design and Lab Safety (link)
  • PCB Soldering Assignment
  • Deadlines (link)


Pre-Lecture #3:

(before the third lecture)



Design and Writing Tips



Lecture #3:

( Sept 6th)



Last Stop Before RFA

  • Introduction (link)
  • Machine Shop – Gregg Bennett (gbenntt@illinois.edu)
  • Lab Noteboopk (link)
  • Modular Design (link)
  • R&V Table (link)
  • Proposal (link)
  • Design Review (link)
  • Ethics (link)

Spring 2020 Video Lectures:


Finding a Problem (Video)
Generating Solutions (Video)
Diving Deeper (Video)
Voting (Video)
Reverse Brainstorming (Video)
Homework for Everyone (Video)

Important Information

Using the ECE 445 Website (Video)
Lab Notebook (Video , Slides)
Modular Design (Video, Slides)
Circuit Tips and Debugging (Video , Slides)
Eagle CAD Tutorial (Video)
Spring 2018 IEEE Eagle Workshop (Slides)
Spring 2018 IEEE Soldering Workshop (Slides)

Major Assignments and Milestones

Request for Approval (Video, Slides)
Project Proposal (Video, slides)
Design Document (Video, slides)
Design Review (Video, slides)
Writing Tips (Video, slides)

Assistive Chessboard

Robert Kaufman, Rushi Patel, William Sun

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.

Project Videos