Lab

Recommended Tools

In addition to the resources that the course provides, students may find it useful to obtain the tools below:

  • wire cutter
  • wire stripper
  • needle nose pliers
  • screwdrivers
  • hex set (ball ends)
  • electrical tape
  • small scissors
  • a small file

Lab Resources

The Srivastava Senior Design Lab (2070 ECEB) is dedicated to ECE 445 usage. This lab provides you access to a vast array of lab equipment, hardware, and software for your use in developing and implementing your senior design project. In addition, course staff will make themselves available in this lab during their office hours to provide guidance on your project throughout the semester. It is our intention that this laboratory space provides you and your team with all the tools you would need to develop and test your project (within reason!). If there is something that you require in the lab to complete your project that does not exist in the lab, talk to your TA and we will see if we can remedy the situation.

Lab Bench Reservations

If and when the semester gets so busy that finding a lab bench to work at becomes difficult, please make use of the Lab Bench Reservation System in PACE. Reserving a lab bench will guarantee priority access to that bench, even when the lab is busy. To use the tool, after authenticating in PACE, you will see a page with a title "Signup for lab bench" with some text and a large table below that. The table shows the schedule for each bench on a given day (use the orange arrows or "Go To Date" text box to see a different day).  You make your reservation by simply clicking in a grid cell in the table, which will turn the box green. Click on it again to un-reserve the bench (and the box will turn white again).  Benches that are already reserved by another group will be denoted with a yellow box (you can hover your mouse over a yellow box to find out what group has reserved the bench).

A few ground rules:

  1. You may use a lab bench (a) during a time for which you have it reserved or (b) any time during which it is not reserved in the system (on a first-come-first-served basis). However, if you are working at a bench that is unreserved and somebody reserves it using the online system, the group with the reservation gets the lab bench.
  2. There is a limit on the amount of time for which you can reserve benches in 2070 ECEB.  The limit is currently a total of 4 hours of total bench time in the lab per group per day (e.g., 2 hours at Bench A and 2 hours at Bench B would max out your team's reservations for the day).  While this may seem restrictive, keep in mind that the course serves more than 60 groups in a typical semester and the lab has only 16 benches.  Also keep in mind that you can work at a bench if it is unreserved.
  3. Some lab benches have specialized equipment at them, such as digital logic analyzers.  Try to reserve the lab bench that has the equipment that you need.
  4. Cancel reservations that you will not need as soon as possible to give other groups a chance to reserve the lab bench.  You can cancel a reservation up to 1 hour before time and not have it count against your daily allotment.
  5. Conflicts and/or reports of people not following these rules should be sent to your TA with the course faculty in copy.
  6. Above all, be courteous.  Especially near the end of the semester, the lab will be full most of the time and stress will abound.  Clean up the lab bench when you are done with it.  Start and end your sessions on time.  Be patient and friendly to your peers and try to resolve conflicts professionally.  If we notice empty lab benches that have been reserved, we will cancel your reservations and limit your ability to reserve lab benches in the future. Similarly, do not reserve more time than you will need.  If we notice that you are frequently canceling reservations, we will limit your ability to reserve lab benches in the future. Finally, do not try to “game” the system and reserve a bench for 30 minutes every hour for eight hours. We will notice this and revoke your ability to reserve a bench.

Lab Rules

There are two overriding rules of working in the Srivastava Senior Design Lab. First, be safe. Second, be courteous. Lab access will be revoked if you fail to complete the required laboratory safety training by the deadline or if you break any of the lab rules. Specific points and examples of what we expect:

Breaking the rules or exhibiting bad laboratory etiquette will lead to a loss of points and/or revocation of laboratory access.

Lab Equipment Rules

Do not remove any equipment from the lab. Students may not change the connections on equipment without TA approval. Any approved changes that are made should be undone before leaving the lab. If a bench instrument is malfunctioning, a red repair tag should be placed on it and you should notify your TA. This alerts the staff to the problem, and allows the Electronics Services Shop to fix the problem.

When using a piece of laboratory equipment for the first time, please ask a TA for help. If you are inexperienced with a piece of hardware, do not assume that it is broken just because you cannot figure out how to use it. Similarly, if you use a piece of equipment to test your project and the equipment does not perform the way you think it should, do not assume the fault is with the equipment, and do not try again with equipment on another bench. Rather, stop and make absolutely sure the problem is not with your connections or project.

If you break any laboratory equipment, you must tell your TA within 1 business day. Any attempts to conceal breakage will result in an F in the course.

Room Access

The lab room (2070 ECEB) is on the electronic key-card system. The Department automatically adds room access to the building and the lab for all students on the roster. You will need a “prox enanabled” I-Card to swipe into the room. If the door does not open after several attempts, you may need to get a replacement card. Room access is automatically restricted to faculty and TAs during official breaks (i.e., Thanksgiving, Christmas, and Spring Break).

Computer Access

The lab computers are EWS computers and are setup like other Windows-based EWS systems you are familiar with. Standard EWS rules apply to these machines. In particular, please store any/all files you generate on a network drive or in the cloud. The C: drive should not be used for any personal material, since it is unprotected and is available only on the particular machine where it was originally stored. A particular computer may be cleared and reconfigured at any time for maintenance reasons.

In addition to the desktop computers, EWS maintains the printer in the lab. You are free to use it to print documents related to your project, but be aware that this printing counts against your standard print quota.

Mushroom Growing Tent

Elizabeth Boyer, Cameron Fuller, Dylan Greenhagen

Mushroom Growing Tent

Featured Project

# Mushroom Growing Tent Project

Team Members:

- Elizabeth Boyer (eboyer2)

- Cameron Fuller (chf5)

- Dylan Greenhagen (dylancg2)

# Problem

Many people want to grow mushrooms in their own homes to experiment with safe cooking recipes, rather than relying on risky seasonal foraging, expensive trips to the store, or time and labor-intensive DIY growing methods. However, living in remote areas, specific environments, or not having the experience makes growing your own mushrooms difficult, as well as dangerous. Without proper conditions and set-up, there are fire, electrical, and health risks.

# Solution

We would like to build a mushroom tent with humidity and temperature sensors that could monitor the internal temperature and humidity, and heating, and humidity systems to match user settings continuously. There would be a visual interface to display the current temperature and humidity within the environment. It would be medium-sized (around 6 sq ft) and able to grow several batches at a time, with more success and less risk than relying on a DIY mushroom tent.

Some solutions to home-grown mushroom automation already exist. However, there is not yet a solution that encompasses all problems we have outlined. Some solutions are too small of a scale, so they don’t have the heating/cooling power for a larger scale solution. Therefore, it’s not enough to yield consistent batches. Additionally, there are solutions that give you a heater, a light set, and a humidifier, but it’s up to the user to juggle all of these modules. These can be difficult to balance and keep an eye on, but also dangerous if the user does not have experience. Spores can get released, heaters can overheat, and bacteria and mold can grow. Our solution offers an all-in-one, simple, user-friendly environment to bulk growing.

# Solution Components

## Control Unit and User Interface

The control unit and user interface are grouped together because the microcontroller is central to the design of both, and they are closely linked in function.

The user interface will involve a display that shows measured or set values for different conditions (temperature, humidity, etc) on a display, such as an LCD display, and the user will have buttons and/or knobs that allow the user to change values.

The control unit will be centered around a microcontroller on our PCB with circuitry to connect to the other subsystems.

Parts List:

1x Microcontroller

1x PCB, including small buttons and/or knobs, power circuitry

1x Display module

1x Power supply

## Temperature Sensing and Control

The temperature sensing and control components will ensure that the grow box stays at the desired temperature that promotes optimal growth. The system will include one temperature sensor that will record the current temperature of the box and feed a data output back into our PCB. From here, the microcontroller in our control unit will read the data received and send the necessary adjustments to a Peltier module. The Peltier module will be able to increase the temperature of the box according to the current temperature of the box and set temperature. Cooling will not be required, as maintaining a minimum temperature is more important than a maximum temperature for growth.

Parts List:

1x Temperature Sensor

1x Peltier module

## Humidity Sensing and Control

The humidity sensing and control system will work in a similar way to the temperature system, only with different ways to adjust the value. We will have one humidity sensor that will be continually sending data to our PCB. From here, the PCB will determine whether the current value is where it should be, or whether adjustments need to be made. If an increase in humidity is needed, the PCB will send a signal to our misting system which will activate. If a decrease is needed, a signal will be sent to our air cycling system to increase the rate of cycling, thereby decreasing the humidity within the box.

Parts List:

1x Humidity Sensor

4x Misting heads

Water tubing as needed

## Air Quality Control

The air filtration system is run constantly, as healthy mushroom growth (free of bacteria) needs clean, fresh air, and mycelium requires and uses up oxygen as it grows. Additionally, this unit is connected to the hydration sensing unit- external humidity is in most cases going to be lower than internal humidity, and cycling in new air can be used to decrease humidity. When high humidity is detected, the air filtration system will decrease the internal humidity by cycling in less humid air.

Parts List:

Flexible Air duct length as needed

1x Fan for promoting air cycling

# Criteria For Success

Our demo will show that each of our subsystems functions as expected and described below:

For the control unit and user interface, we will demonstrate that the user can change the set temperature and humidity values through buttons or knobs.

The humidity sensing and control system’s functionality will demonstrate that introducing dry air into the device activates the misting system, which requires functional sensors and a water pump.

The temperature sensing and control system demo will involve showing that the heater turns on when the measured temperature is below the set temperature.

The air quality control system’s success will be demonstrated as air movement coming from the fan enters the tent.

Project Videos