Mock Presentation

Description

Similar to the Design Doc Check and the Mock Demo, the Mock Presentation is an informal, mandatory event designed to better prepare you for your Final Presentation. In these sessions, you will present a few of your slides (about 10-15 minutes), and get feedback from the course staff as well as a few invited Department of Communication TAs. You will also be able to see a few of your peers' Mock Presentations, as there are up to 3 teams per time slot.

Requirements and Grading

The Mock Presentation is meant to be an opportunity for you to get feedback on a subset of your final presentation. It is recommended that you choose some aspect of your project, and present the design, results, and conclusions from that aspect. In order to get relevant feedback on your presentation skills, your Mock Presentation should also have an introduction and conclusion. You will receive feedback on your delivery, the format of your slides, and the organization of your presentation. Your slides should generally include:

  1. Title slide: Names, group #, title.
  2. Introduction slide: What is the project?
  3. Objective slide: What problem does this solve?
  4. Design Slides: A few slides on design, requirements and verification (should include block diagram, math, graphs, figures, tables).
  5. Conclusion: Wrap things up, future work.

Mock presentation is graded credit/no credit based on attendance and apparent effort; showing up completely unprepared will earn no credit.

Submission and Deadlines

Sign-up is handled through PACE. Time slots are 1 hour long, and multiple groups will share a time slot. This will give you an opportunity to give and receive feedback from your peers. You will be required to stay until all groups have presented and received feedback.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos