Project

# Title Team Members TA Documents Sponsor
95 Chair-Mounted Anti-Sedentary Detection System with Enforced Movement Clearing
Chris Huang
Jack Gaw
Melissa Wang
Gayatri Chandran design_document1.pdf
final_paper1.pdf
other1.mp4
presentation1.pptx
proposal1.pdf
# Team Members:
- Chris Huang (zexih2)
- Melissa Wang (wang569)
- Jack Gaw (jgaw3)

# Problem

Students and office workers often spend long periods sitting at their desks, which can negatively affect physical health, focus, and productivity. Many existing reminder systems, such as phone notifications or simple alarms, are easy to ignore or turn off without actually getting up. As a result, these systems do not effectively reduce prolonged sitting. There is a need for a system that not only detects extended sitting, but also encourages users to physically get up and move in a simple and practical way.

# Solution

We propose a chair-mounted system that monitors how long a user has been sitting and triggers an alarm after a configurable time threshold. A pressure-based sensor detects whether the user is seated and tracks continuous sitting time. When the sitting time exceeds the threshold, an alarm is activated and cannot be dismissed while the user is still seated.

After the user stands up, the system switches to a movement detection mode. All sensors are mounted directly on the chair, and no wearable devices are required. Movement near the chair is detected using vibration and inertial sensors mounted on the chair frame or legs. The alarm is cleared only after the system detects enough movement consistent with short-distance walking. The system is implemented using a simple state-machine-based embedded design and is divided into multiple subsystems, including seat detection, movement detection, user feedback, and a main controller.

# Solution Components

## Subsystem 1: Seat Occupancy Detection

This subsystem determines whether a user is sitting on the chair and measures how long the user remains seated. The signal is filtered to reduce noise and prevent false transitions.

Components:
- Force-sensitive resistor (FSR-402) mounted under the seat cushion, or
- Load cell sensors mounted under the chair supports
- HX711 load cell amplifier (for load cell configuration)
- Basic signal conditioning resistors

## Subsystem 2: Chair-Mounted Movement Detection

This subsystem checks whether the user has stood up and moved around near the chair. Sensors are mounted on the chair structure to detect vibrations and motion caused by footsteps. This approach is chosen for simplicity and ease of use, even though it is less precise than wearable step counters.

Components:
- Piezo vibration sensors mounted on chair legs or base
- Optional MPU-6050 IMU mounted on the chair frame
- Analog and I2C connections to the controller

## Subsystem 3: Alarm and User Interface

This subsystem provides feedback to the user and allows basic interaction with the system.

Components:
- Active piezo buzzer
- LEDs for status indication
- Push buttons for configuration and reset
- Optional small OLED display

## Subsystem 4: Main Controller and Power

The main controller coordinates all subsystems, runs the state machine, and controls alarm behavior. All electronics are mounted on the chair and powered locally.

Components:
- ESP32 microcontroller
- USB 5V power supply or rechargeable battery
- Wiring and mounting hardware

# Criterion For Success

1. The system correctly detects whether the user is seated or not during repeated sit and stand actions.
2. The alarm activates within a few seconds of the configured sitting-time threshold.
3. The alarm cannot be permanently turned off while the user remains seated.
4. After standing up, the alarm is cleared only after sufficient movement near the chair is detected.
5. Simple actions such as tapping or shaking the chair while seated do not clear the alarm.
6. The system can successfully complete multiple full cycles of sitting, alarm triggering, movement detection, and reset without failure.

Tesla Coil Guitar Amp

David Mengel, Griffin Rzonca

Featured Project

# Tesla Coil Guitar Amp

Team Members:

* Griffin Rzonca (grzonca2)

* David Mengel (dmengel3)

# Problem:

Musicians are known for their affinity for flashy and creative displays and playing styles, especially during their live performances. One of the best ways to foster this creativity and allow artists to express themselves is a new type of amp that is both visually stunning and sonically interesting.

# Solution:

We propose a guitar amp that uses a Tesla coil to create a unique tone and dazzling visuals to go along with it. The amp will take the input from an electric guitar and use this to change the frequency of a tesla coil's sparks onto a grounding rod, creating a tone that matches that of the guitar.

# Solution Components:

## Audio Input and Frequency Processing -

This will convert the output of the guitar into a square wave to be fed as a driver for the tesla coil. This can be done using a network of op-amps. We will also use an LED and phototransistor to separate the user from the rest of the circuit, so that they have no direct connection to any high voltage circuitry. In order to operate our tesla coil, we need to drive it at its resonant frequency. Initial calculations and research have this value somewhere around 100kHz. The ESP32 microcontroller can create up to 40MHz, so we will use this to drive our circuit. In order to output different notes, we will use pulses of the resonant frequency, with the pulses at the frequency of the desired note.

## Solid-state switching -

We will use semiconductor switching rather than the comparably popular air-gap switching, as this poses less of a safety issue and is more reliable and modifiable. We will use a microcontroller, an ESP 32, to control an IR2110 gate driver IC and two to four IGBTs held high or low in order to complete the circuit as the coil triggers, acting in place of the air gap switch. These can all be included on our PCB.

## Power Supply -

We will use a 120V AC input to power the tesla coil and most likely a neon sign transformer if needed to step up the voltage to power our coil.

## Tesla Coil -

Consists of a few wire loops on the primary side and a 100-turn coil of copper wire in order to step up voltage for spark generation. Will also require a toroidal loop of PVC wrapped in aluminum foil in order to properly shape the electric field for optimal arcing. These pieces can be modular for easy storage and transport.

## Grounding rod -

All sparks will be directed onto a grounded metal rod 3-5cm from the coil. The rest of the circuit will use a separate neutral to further protect against damage. If underground cable concerns exist, we can call an Ameren inspector when we test the coil to mark any buried cables to ensure our grounding rod is placed in a safe location.

## Safety -

Tesla coils have been built for senior design in the past, and as noted by TAs, there are several safety precautions needed for this project to work. We reviewed guidelines from dozens of recorded tesla coil builds and determined the following precautions:

* The tesla coil will never be turned on indoors, it will be tested outside with multiple group members present using an outdoor wall outlet, with cones to create a circle of safety to keep bystanders away.

* We will keep everyone at least 10ft away while the coil is active.

* The voltage can reach up to 100kV (albeit low current) so all sparks will be directed onto a grounding rod 3-5cm away, as a general rule of thumb is each 30kV can bridge a 1cm gap.

* The power supply (120-240V) components will be built and tested in the power electronics lab.

* The coil will have an emergency stop button and a fuse at the power supply.

* The cable from the guitar will use a phototransistor so that the user is not connected to a circuit with any power electronics.

# Criterion for Success:

To consider this project successful, we would like to see:

* No safety violations or injuries.

* A tesla coil that produces small visible and audible 3-5cm sparks to our ground rod.

* The coil can play several different notes and tones.

* The coil can take input from the guitar and will play the corresponding notes.

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