Project

# Title Team Members TA Documents Sponsor
33 Household Device Ecosystem
Ian Goodwin
John Armgardt
Samuel Atac
Ali Kourani design_document3.pdf
final_paper1.pdf
other1.pdf
photo1.jpg
photo2.jpg
presentation1.pptx
# Team Members:
John Armgardt (johnra2), Sam Atac (satac2), Ian Goodwin (img3)
# Project Name:
Household Device Ecosystem
# Problem Description:
Various household devices lack some sort of device that allows a resident to check up on it or use it without going up to it physically. For example, a resident may be unaware if a door is locked, if a washing/drying machine is still running or is complete, if an oven is preheated or if the food in the oven is at the correct temperature, etc. Some of these items can be upgraded to a proper smart device, but that will come at the cost of several hundred dollars.
# Solution Proposal:
We would create several cheap sensors that would determine the status of one of these devices, and potentially change its status. We could use a solenoid to lock or unlock a door. We could use an accelerometer to see if a washing/drying machine is in use. We could use a thermometer to determine an oven's (or food's) internal temperature. Some of these sensors may exist already, but we would also have these sensors connect to the internet to transmit the information to a web server. We would then build an application on a computer or phone to display this data. This way, the user has all of the information in one convenient place. This could then be easily expanded to add other features, like an alert when something is complete. It could also be easily expanded into allowing for other sensors for other devices, like if the lights are left on in a room for example.
# Solution Components:
Our solution consists of three Subsystems: a series of sensor modules, a Web Server and a Web App.
## Subsystem #1: Sensor Modules
Each Sensor module will have a single board computer such as a raspberry pi zero and a sensor/actuator such as a thermometer, accelerometer or solenoid. The single board computer will receive the data from the sensor, and transmit it to the Web Server via wifi.
## Subsystem #2: Web App
The Web App will serve as a user interface to provide sensor data and interactivity with any actuators or mechanical parts.
## Subsystem #3: Web Server
The Web Server will accept data from the Sensor Modules, store that data in a database and then output current and historical data to the Web App.
# Criterion for Success:
Our criterion for success would include at least 3 functional IOT sensor modules, each of these being tested for functionality in their given task (ex: dryer accelerometer). These would be able to successfully push data to a web server. The web server should include a stable server side database implementation with ability to add and remove sensors, and an API to interact with the sensors and webapp. The webapp should consist of an easy to use UI that displays data from all the sensors, and allows the user to interact with any that have user controlled functionality. (ex: remote lockable door)

Electronic Mouse (Cat Toy)

Jack Casey, Chuangy Zhang, Yingyu Zhang

Electronic Mouse (Cat Toy)

Featured Project

# Electronic Mouse (Cat Toy)

# Team Members:

- Yingyu Zhang (yzhan290)

- Chuangy Zhang (czhan30)

- Jack (John) Casey (jpcasey2)

# Problem Components:

Keeping up with the high energy drive of some cats can often be overwhelming for owners who often choose these pets because of their low maintenance compared to other animals. There is an increasing number of cats being used for service and emotional support animals, and with this, there is a need for an interactive cat toy with greater accessibility.

1. Get cats the enrichment they need

1. Get cats to chase the “mouse” around

1. Get cats fascinated by the “mouse”

1. Keep cats busy

1. Fulfill the need for cats’ hunting behaviors

1. Interactive fun between the cat and cat owner

1. Solve the shortcomings of electronic-remote-control-mouses that are out in the market

## Comparison with existing products

- Hexbug Mouse Robotic Cat Toy: Battery endurance is very low; For hard floors only

- GiGwi Interactive Cat Toy Mouse: Does not work on the carpet; Not sensitive to cat touch; Battery endurance is very low; Can't control remotely

# Solution

A remote-controlled cat toy is a solution that allows more cat owners to get interactive playtime with their pets. With our design, there will be no need to get low to the ground to adjust it often as it will go over most floor surfaces and in any direction with help from a strong motor and servos that won’t break from wall or cat impact. To prevent damage to household objects it will have IR sensors and accelerometers for use in self-driving modes. The toy will be run and powered by a Bluetooth microcontroller and a strong rechargeable battery to ensure playtime for hours.

## Subsystem 1 - Infrared(IR) Sensors & Accelerometer sensor

- IR sensors work with radar technology and they both emit and receive Infrared radiation. This kind of sensor has been used widely to detect nearby objects. We will use the IR sensors to detect if the mouse is surrounded by any obstacles.

- An accelerometer sensor measures the acceleration of any object in its rest frame. This kind of sensor has been used widely to capture the intensity of physical activities. We will use this sensor to detect if cats are playing with the mouse.

## Subsystem 2 - Microcontroller(ESP32)

- ESP32 is a dual-core microcontroller with integrated Wi-Fi and Bluetooth. This MCU has 520 KB of SRAM, 34 programmable GPIOs, 802.11 Wi-Fi, Bluetooth v4.2, and much more. This powerful microcontroller enables us to develop more powerful software and hardware and provides a lot of flexibility compared to ATMegaxxx.

Components(TBD):

- Product: [https://www.digikey.com/en/products/detail/espressif-systems/ESP32-WROOM-32/8544298](url)

- Datasheet: [http://esp32.net](url)

## Subsystem 3 - App

- We will develop an App that can remotely control the mouse.

1. Control the mouse to either move forward, backward, left, or right.

1. Turn on / off / flashing the LED eyes of the mouse

1. keep the cat owner informed about the battery level of the mouse

1. Change “modes”: (a). keep running randomly without stopping; (b). the cat activates the mouse; (c). runs in cycles(runs, stops, runs, stops…) intermittently (mouse hesitates to get cat’s curiosity up); (d). Turn OFF (completely)

## Subsystem 4 - Motors and Servo

- To enable maneuverability in all directions, we are planning to use 1 servo and 2 motors to drive the robotic mouse. The servo is used to control the direction of the mouse. Wheels will be directly mounted onto motors via hubs.

Components(TBD):

- Metal Gear Motors: [https://www.adafruit.com/product/3802](url)

- L9110H H-Bridge Motor Driver: [https://www.adafruit.com/product/4489](url)

## Subsystem 5 - Power Management

- We are planning to use a high capacity (5 Ah - 10 Ah), 3.7 volts lithium polymer battery to enable the long-last usage of the robotic mouse. Also, we are using the USB lithium polymer ion charging circuit to charge the battery.

Components(TBD):

- Lithium Polymer Ion Battery: [https://www.adafruit.com/product/5035](url)

- USB Lithium Polymer Ion Charger: [https://www.adafruit.com/product/259](url)

# Criterion for Success

1. Can go on tile, wood, AND carpet and alternate

1. Has a charge that lasts more than 10 min

1. Is maneuverable in all directions(not just forward and backward)

1. Can be controlled via remote (App)

1. Has a “cat-attractor”(feathers, string, ribbon, inner catnip, etc.) either attached to it or drags it behind (attractive appearance for cats)

1. Retains signal for at least 15 ft away

1. Eyes flash

1. Goes dormant when caught/touched by the cats (or when it bumps into something), reactivates (and changes direction) after a certain amount of time

1. all the “modes” worked as intended

Project Videos