Design Review

Video Lecture

Video, Slides

updated Fa 2020

Description

The design review is a 30-minute meeting intended to make sure that the team has a successful project. Students will present and defend their design while instructors and TAs critique it, identifying any infeasible or unsafe aspects and steering the team toward success. Instructors and TAs will ask questions throughout and may choose the order of blocks to be discussed. Specifically, here is what the course staff are looking for:
  1. Evidence that the overall design and high-level requirements solve the problem stated.
  2. Check if the overall design has suitable difficulty for course standards and completion in one semester. Scope may need to be adjusted if otherwise.
  3. Check team members' engineering preparedness to implement each module.
  4. Check that each team member is assigned an equal portion of the project effort.
Prepare for the following sequence.
  1. Promptly project the design document on projector.
  2. Introduce team members (name, major, and the project part each is in charge of).
  3. Present problem statement and proposed solution (<1 minutes) following the template in DDC (see Description 1.a)
  4. Present design overview (<5 minutes)
    1. High-level requirements: check DDC
    2. Block diagram: check DDC
    3. Physical design
  5. For the remainder of the review, you will participate in a detailed discussion of the design. Plan to cover each block, one at a time, beginning with the most critical. The course staff will ask questions and may step in to guide the discussion. Be prepared to discuss all aspects of your design with a focus on the following.
    1. Requirements & Verification: (see DDC); We'll look at all the important block requirements. Prepare to justify the components chosen and compare with important alternatives.
    2. Evidence that the design meets requirements (use the following as applicable)
      • Simulations
      • Calculations
      • Measurements
      • Schematics
      • Flowcharts
      • Mechanical drawings
      • Tolerance analysis: check DDC
      • Schedule: Suggestions:
        1. Think about what you can do in parallel, what has to be sequential;
        2. Work on hardware before software;
        3. Perform unit testing before system testing;
        4. Unit test each module on a breadboard before starting PCB design);
        5. Leave margin for unexpected delays or accidents. You are mostly responsible for those exceptions, just as if you were the owner of this senior design business;
      • Cost:hourly rate is ~$50 not $10. In addition, apply the 2.5x overhead multiplier ($125/hr is the cost of your senior design business), which includes the cost of salaries of you, your boss, CxOs, sales, janitors, etc.

Grading

The DR Grading Rubric is available to guide your DR preparation. Two sample Design Review documents are available as examples of what we expect: a Good Sample DR, a Moderate Sample DR, and a good example R&V table as it was presented in a final report. Notes are made in red type to point out what is lacking. Note that the grading rubrics and point structure may have evolved since these reports were generated, so use them only as a guide as to what we are generally expecting.

Submission and Deadlines

Your design document should be uploaded to PACE in PDF format by Midnight the Friday before design review. If you uploaded a mock DR document to PACE, please make sure that it has been removed before uploading the final DR..

Tech must-know and FAQ for design

Here is the link of "Tech must-know and FAQ for design" which is accessible after logging into g.illinois.edu.

Over semesters, ECE445 course staff have encountered repeated mistakes from students. The document above is designed to provide students with the essential knowledge needed in order to have a good design. Spending 5 min reading it might save you 15 hours later. Also, there might be some quiz questions in your DDC or Design Review. Please help us improve this document. We value your feedback!

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos