People & Office Hours

Office Hours Schedule

Office hours are held weekly in the senior design lab. This sheet will be updated if any schedule changes. Make sure to double check the sheet before assuming there will be a TA present when you go!

Spring 2026 Instructors

Name Area
Prof. Mark Butala (Instructor)

butala@illinois.edu
Prof. Arne Fliflet (Instructor)
3056
afliflet@illinois.edu
microwave generation and applications
Prof. Aaron Geiger (Instructor)

ageiger2@illinois.edu
Prof. Zhefeng Guo (Instructor)

zhefengg@illinois.edu
Prof. Huan Hu (Instructor)

huanhu2@illinois.edu
Prof. Timothy Lee (Instructor)

lee527@illinois.edu
Prof. Yu Lin (Instructor)

yl88@illinois.edu
Prof. Craig Shultz (Instructor)
CSL 220
shultz88@illinois.edu
Haptics, Human Computer Interaction, Signals, Audio, HCI, Actuators, Wearables, Interaction
Fatemeh Cheraghi Pouria (TA)

fatemeh5@illinois.edu
Amritesh Dasari (TA)

mdasari2@illinois.edu
Lukas Dumasius (TA)

lukasd2@illinois.edu
Alma Furayi (TA)

afurayi@illinois.edu
Caitlin Jones (TA)

caitlinj@illinois.edu
Xiaoyue Li (TA)

xiaoyuel@illinois.edu
Image Processing, Deep Learning
Chunzeng Luo (TA)

cluo@illinois.edu
Muhammad Malik (TA)

mmalik@illinois.edu
Ian Meliala (TA)

imeliala@illinois.edu
Yiqun Niu (TA)

yiqunn2@illinois.edu
Qi Wang (TA)
ZJUI C318
qiw7@illinois.edu
Xinyi Xu (TA)

xinyixu@illinois.edu
Ronghui Zheng (TA)

ronghuiz@illinois.edu
Yuchuan Zhu (TA)

yuchuan5@illinois.edu
Yutao Zhuang (TA)

yutaoz@illinois.edu

Other Important People

Name Office Phone Email Area
Dean Biskup UIUC ECE Building   dbiskup2@illinois.edu UIUC TA

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.