Request for Approval

Description

The request for approval (RFA) is the very first step in successfully completing a senior design project. Once you are assigned a project, your team must submit an RFA through PACE under the My Project page. Once submitted, your project will be placed on the Web Board as a "Project Request" post, and you can also access this same post through the My Project page we used before.

Once you have submitted your RFA, the course staff will provide feedback on your idea (which will appear at the bottom of your project's page), or suggest changes in the scope of the project and ask you to re-submit an RFA. Based on your responses, your project will be approved, or in some cases, rejected. If your project is rejected, this does not mean failure! Your team just needs to resubmit an RFA that meets the expectations of the course staff. This can be done by repeating the above steps.

Once your project is approved, your team will be assigned a project number in the Projects list. Once all the projects are approved, you will also be assigned a dedicated Professor and TA. This would be the time to double check that all the information for your project in the My Project page is correct.

Video Lecture

Video, Slides

Requirements and Grading

The RFA is worth 5 points, graded credit/no credit based on whether your RFA was submitted before the deadline. The RFA is submitted through PACE under the My Project page, and should include the following information:

Projects must be legal and ethical. They must have significant scope and complexity commensurate with the size of the team. This is, of course, a subjective assessment of the course staff. To gain some insight into this judgment, please browse projects from previous semesters. The project must involve the design of signficant systems (cannot just be integration).

Submission and Deadlines

The RFA submission deadline may be found on the Course Calendar.

Quick Tips and Helpful Hints

Posting: Some general project ideas that are fraught with pitfalls:

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.