Course Websites

CS 415 - Game Development

Last offered Spring 2023

Official Description

A team and project-based course on the technical aspects of video game development and game engine internals: geometric modeling, game physics and AI, shader programming, real-time physically based rendering, and software engineering practices within the game industry. The central focus of the course is the development of a game by teams of 3 to 5 students. The course strongly emphasizes code development using a modern game engine. Students will gain skills necessary to develop games and to develop game engines. Course Information: 3 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.

Related Faculty

TitleSectionCRNTypeHoursTimesDaysLocationInstructor
Game DevelopmentGDG74907LCD41100 - 1215 T R  4029 Campus Instructional Facility Eric Gene Shaffer
Luther Tychonievich
Game DevelopmentGDU74906LCD31100 - 1215 T R  4029 Campus Instructional Facility Eric Gene Shaffer
Luther Tychonievich