Julianna Gecsey(jgecsey2) Gene Lee(genel2) (Phoebe Chen(phoebec2) Eric Dong(ericd3)) => Glove Instrument Thingy Receiving End
Main Objective: Gesture Gloves
Introduction
Statement of Purpose
In the bustling streets of the 21st century, it would be the dream of any music enthusiast to be able to enjoy the thrill of playing instruments without the need to physically carry around a bulky, heavy instrument. Whether it be on the bus, walking on the streets, or even doing homework, we want to create a gadget that will allow us to jam out anywhere with a myriad of instruments at our disposal.
Thus, the main goal of our project is to create a pair of gloves that would be able to sense different instrument-playing motions and gestures, as well as transmit the data to a speaker, which would then output the different frequencies simulating the instrument sound. This way, the glove would basically act as a portable, lightweight device that could mimic several instruments.
Background Research
At the moment, we’ve looked at different sensors that we might use for our project itself and how we might possibly implement them for different instruments. For instance, we would need an accelerometer if we want to detect movements of the right hand when strumming the guitar. If we want our gloves to simulate string instruments like the guitar or even a smaller one like the violin, then we would need a flex sensor to receive input for the different finger placements. Additionally, we would need a microcontroller in order to read all these different values, and then process them for transmission, which we have also looked into. Some reliable methods for signal transmission include Bluetooth,
We started to research on reliable methods for signal transmission (via Bluetooth, radio waves, etc.) and also will need to look into ways to process the signal after transmission, whether it be Fourier Transform or even just reading the values directly.
Design Details
Block Diagram / Flow Chart
System Overview
First, through the use of different sensors integrated onto a pair of gloves, we get input from the user. What will immediately happen is that the user will receive some sort of haptic feedback from the gloves for each corresponding instrument (each instrument will have its own configuration of feedback). After that, through microcontrollers, we relay the signal to our output device which will then process the signal and output the corresponding instrument sound (audio) accompanied by an LED array output of some sort.Parts
General:Glove
Sensors:
Flex Sensor
Gyroscope/Accelerometer
etc.
Microcontroller
Logic Gates: Logic gates will be implemented in order to differentiate between different instruments.
Ex: Trumpet: If both the electret microphone AND the flex sensors are triggered, then we'll know that it's a trumpet
Signal Transmitters (Bluetooth, WiFi, etc.)
Possible Challenges
Differentiating the gestures for different notes/instruments
Transmitting the signals
Making sure the glove won’t be too bulky (main purpose)
Comments:
Neat idea! Please talk with a CA this week to discuss more in detail the sensors you will be using (assuming you are all in ECE 110, if you are in 120 you will need a logic element too). Also, have you been approved to be a group of 4?
Posted by mnwilso2 at Feb 11, 2019 23:07
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We are not a group of 4, we have split into two groups of 2. Glove Instrument Thingy Receiving End here is our other page. There are two parts of the project, split into two groups.
Posted by ericd3 at Feb 11, 2019 23:30
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Hi Eric, I just noticed that too, thanks for the clarification! Please talk with your group this week about what sensor/logic elements you will be using then ask a CA for project approval.
Posted by mnwilso2 at Feb 11, 2019 23:34
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Great idea! It is also possible to use NPN transistors to control your LED strips based only on your audio output. Check out this project if you are interested in how it works: https://makezine.com/projects/make-31/sound-o-light-speakers/
Posted by yuchenc2 at Feb 14, 2019 19:44
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