About the Course

UX Fundamentals provides a hands-on introduction to design thinking and the fundamentals of UX research and design. Using the Siebel Center for Design’s human-centered design taxonomy, students will develop a semester-long project to research and prototype UI/UX design solutions. Students will learn methods to perform initial research and project scoping, conduct interviews, create journey maps and wireframes, iteratively test prototypes, and hone their storytelling skills among other UX industry practices.

In addition to our weekly 2-hour class meetings, we will be offering additional video, reading, or webinar-format instruction most weeks that will require an additional hour or two of your time. The primary coursework is a group project that you will conduct throughout the semester, which you would be expected to work on for a few hours per week outside of class. There are no additional requirements for graduate students.

Our course will not include any programming as a formal requirement. In the final third of the semester, the groups will be expected to make low-fidelity prototypes of the UI/UX features they have developed over the semester, but we do not expect (or provide instruction in) any programming. Hand-sketching and design software (like Miro, Adobe XD, Figma, or Sketch) will be encouraged, but you would not be expected to code a functioning prototype.

The course meets on Mondays from 10:00 – 11:50am, via Zoom. If you have added the course later than Thursday, 1/21/21, please email us to get the Zoom link and be added to our Slack and Miro workspaces.

Download the course syllabus: Syllabus-3-17-21

Lecture Slides

Suggested Readings