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CS 498 GA3 - Game Development

Spring 2021

Official Description

Subject offerings of new and developing areas of knowledge in computer science intended to augment the existing curriculum. See Class Schedule or departmental course information for topics and prerequisites. Course Information: 1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated in the same or separate terms if topics vary.

Section Description

This is a team and project-based course on video game design and development using Unreal Engine and C++. Topics covered will include geometric modeling, game physics and AI, shader programming, and software and engineering practices within the game industry It is strongly suggested that you complete the following before enrolling in the course: CS 225

Related Faculty

Game DevelopmentGA361717E113 -    Eric Gene Shaffer
Cameron Miles Merrill