Official Description
Topics of networked embedded computing technology, known as the Internet of Things, in application, distributed, human-centric, or social contexts. The tight coupling between people, networking protocols, computing elements, and physical things in IoT systems presents unique challenges for data collection, processing in constrained computation and communication environments. Introduces general principles of IoT systems and protocol, offers broad foundations for IoT services, and allows specialization to pursue an in-depth understanding of selected IoT aspects or subtopics. Course Information: 3 undergraduate hours. 4 graduate hours. May be repeated if topics vary. Credit towards a degree from multiple offerings of this course is not given if those offerings have significant overlap, as determined by the CS department. Prerequisite: CS 241 or CS 341. Additional prerequisites may be specified each term. See section information.